![]() ![]() Step onto the colored area of the cannon pad to return to the teleport pads and try another cannon. When standing on a cannon pad, you can press ‘F’ to fire a cannonball and try and hit that cannon's moving target. To play Laggy Cannons, use the four teleporters near the spawn point to teleport to the cannon pads with corresponding colors. The purple pair is better than the red, the red pair is better than the orange, and the orange pair is better than the blue.īefore reading the rest of this tutorial, now would be a good time to go play Laggy Cannons and see if you can feel the differences between the four. Some pairs handle this lag better than others. Each cannon-target pair is affected by the same artificially exaggerated lag time, but each cannon-target pair addresses this lag in a slightly different way. In Laggy Cannons, there are four cannons aimed in the direction of four moving targets. You can play it online here, and you can also download the Studio version for yourself if you so choose. In order to make that last example a little less hypothetical, this tutorial is accompanied by a simple Roblox game called "Laggy Cannons". This takes time, and this time comes in the form of an annoying lag between pressing the ‘F’ key and actually seeing the cannon fire. ![]() However, because your computer is in the United Kingdom and because Roblox servers are in the United States, this requires a signal to be passed across the entire Atlantic Ocean. When the client detects that the ‘F’ key has been pressed, it contacts the server, the server fires the cannon, and the server lets the client know what happened as a result. ![]() Consequently, the local script makes a remote call to the server so the server can be the one that fires. ![]() The developer of this game has decided that cannonballs are too important for the client to handle. In this game, a local script allows you to press the ‘F’ key to fire a cannon. Let's say you are one of our users in the United Kingdom and you are playing a Roblox FilteringEnabled game. 2.4 Lesson 2: Synchronize the Experienceīefore learning some strategies that hide lag, it is important to have an accurate mental model of why lag must exist in games with remote calls.2.2 Lesson 1: Be Careful with your Code. ![]()
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